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EU's Kids Act Draft Could Force Age Checks on Solo Games

A senior EU policy adviser says the wording of the bloc's new Kids Act could sweep single-player games that touch Steam for updates or logins into mandatory age verification.

By Josh Brandt
EU's Kids Act Draft Could Force Age Checks on Solo Games

The European Commission wants every kid under 15 checked at the door before they touch social media, AI chatbots, or online games. Fine, in theory. Nobody's arguing a ten-year-old needs unsupervised access to a chat bot pretending to be their friend. The trouble is what counts as an "online game" once lawyers get their hands on the definition, and according to a senior policy adviser to a Member of the European Parliament, as reported by Rock Paper Shotgun, the current draft of the EU Kids Act is loose enough to catch games that never go online at all.

Here's the actual mechanism, stripped of the committee language: the Commission's proposal sets up a tiered account system for anyone under 15, backed by mandatory age verification for everyone, not just the kids. That part is aimed squarely at platforms built around profiles, chat, and algorithmic feeds. But plenty of single-player games aren't self-contained anymore. They lean on Steam to push patches, handle distribution, or run a one-time login just to unlock the thing you already paid for. If the adviser's reading holds, that brush with an online platform is enough to drag a purely solitary game under the same age-check umbrella built for social apps.

So picture what that actually looks like for you: booting up a single-player game you own outright, getting a Steam update prompt, and now that update prompt is potentially the trigger for the exact same verification process a 14-year-old would face signing up for a social network. Nobody asked for that. Nobody designing a story-driven game with no multiplayer, no chat, no strangers to talk to, built it expecting to be treated like a messaging app.

The Commission hasn't said this is the intended effect, and the adviser's warning is a reading of the draft's wording rather than a confirmed rule about to land on Steam next month. Nothing here has been finalized, and legislation this size tends to get rewritten a dozen times before it's law. But EU bills have a habit of starting broad and getting narrowed under pressure, or not getting narrowed at all and just getting weird in practice. Either way, until the definition gets tightened, every publisher who ships through Steam is reading this the same way you should: as a threat that isn't real yet but could get very real, very fast, if nobody in Brussels fixes the wording.

So watch the redraft, not the headline. This one only matters the day it stops being a definition problem and starts being a login screen you actually hit.