Quake Champions Goes Paid on Steam in Surprise Final Update
Bethesda and id Software just shipped what looks like the last patch for Quake Champions, and it comes with a price tag where the free-to-play sign used to be.

Here's the verdict on patch 1.31: Quake Champions isn't free anymore, and the fine print about "no additional content updates" means exactly what it sounds like. Nine years of arena shooter iteration, ending not with a bang but with a Steam checkout page.
Polygon reports that Bethesda Softworks and id Software quietly dropped patch 1.31 and, buried in the notes, confirmed the game is moving into a "new chapter" with no further content planned. The practical result: the free-to-play model that's defined Quake Champions since its 2017 early access launch is gone, replaced by a straight paid listing on Steam. That's not a balance patch. That's a eulogy with a price tag attached.
Quake Champions never quite settled its identity crisis. It launched in early access chasing the hero-shooter wave everyone else was surfing, hit 1.0 in 2022 long after that wave broke, and spent its life caught between Quake's twitch-movement purists and a champion roster mechanic that split the community every time it got mentioned. Calling it "divisive" is generous; test the forums yourself, I'll wait.
What this final update actually protects is unclear. Bethesda isn't promising server longevity, matchmaking support, or even a symbolic send-off tournament, just a checkout button where the free entry used to sit. If you wanted to run the numbers on whether id Software's arena shooter deserved a better ending, the receipts are in: a decade of updates closing on a paywall, no roadmap behind it.